package de.pixelate.flixelprimer
{
	import org.flixel.*;
	
	public class Bullet extends FlxSprite
	{
		public function Bullet(X:Number, Y:Number)
		{
			super(X, Y);
			createGraphic(16, 3, 0xFFFF3300);
			velocity.x = 1000;
		}
	}
} 